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Reduce map time on fy ka and aim maps?

Posted: Wed Jul 27, 2011 5:11 pm
by PogoThePrez
What is everyone opinion of lowering the time limit on aim, fy, and ka maps to 10 to 15 minutes?
Many of these maps kinda get boring after awhile and tend to empty the server so maybe we could reduce the time to speed things along.
Reducing the time isn't the only thing possible, we can add respawns to the noobgame maps as well or throwing knives and rope mod on usp_ninjas too. An arena mod on some fy maps is also a possibility.

If anyone has any ideas post em here and Zoid or Myself can take care of it.
When posting suggestions try to stay reasonable. Its not realistic to say have zombie mod to toggle based on map (to the best of my knowledge)
The best way to populate our servers is to have a unique experience and if we can have many different mods on one server many more people might come and play here.

Re: Reduce map time on fy ka and aim maps?

Posted: Wed Jul 27, 2011 7:16 pm
by m0kotsU
PogoThePrez wrote:The best way to populate our servers is to have a unique experience and if we can have many different mods on one server many more people might come and play here.
That's a good way make the fps drop on the server more.

Re: Reduce map time on fy ka and aim maps?

Posted: Thu Jul 28, 2011 1:39 am
by Imran
is there any possibility you can add some maps where CT and T can have different kind of uniform like i dont know lol, I am saying this because I went to few other servers and in few of them they had different uniforms for CT and T u know like military uniform for CT and totally terrorist uniform for T? just wondering... thanks Imran

Re: Reduce map time on fy ka and aim maps?

Posted: Sat Jul 30, 2011 7:09 pm
by SasssW
that would be great cuz some ppl like me are noobs X_X jk im noob with pistols so i get bored in pistol maps and stuff like that
so reducing the time would be so great

Re: Reduce map time on fy ka and aim maps?

Posted: Wed Aug 03, 2011 4:01 pm
by Zoid
i have a question, why do you guys keep uploading aim maps when its a fun maps server? we deleted all those funmaps just to upload even worse aim maps?

Re: Reduce map time on fy ka and aim maps?

Posted: Wed Aug 03, 2011 4:17 pm
by PogoThePrez
yup cause aim_crazyjump works VERY well with 24 people.
/super serious

Re: Reduce map time on fy ka and aim maps?

Posted: Thu Aug 04, 2011 12:33 pm
by m0kotsU
PogoThePrez wrote:yup cause aim_crazyjump works VERY well with 24 people.
/super serious

I JUST LOL'D

Re: Reduce map time on fy ka and aim maps?

Posted: Thu Aug 04, 2011 12:48 pm
by PogoThePrez
I'm about to just remove it now. Ive never seen the server get more then 12 active people on it. Most of the time the server clears out. If we are gonna have aim/fy maps at least pick ones that support the player count better.